There is no difficulty setting for this game mode and the arrows come thick and fast. Gameplay here is basically the same as the main game but instead of points the game calculates the number of calories burned. The game has a workout mode in which the player first enters their weight, in kilograms, and then selects a track. The game holds eight scores for each of the three difficulty levels but no scores are recorded for Workout and Recorder modes. Once the track is over the player can enter their name, assuming they have achieved a high score. During the song the player is treated to an distant view of an animated disco dancer on a stage and illuminated with coloured lights. The player selects their difficulty level and their track and then attempts to score points by hitting the correct buttons in sequence. This is a game for one or two players with three difficulty settings, easy, hard and medium. Points are awarded for accuracy with bonus multipliers awarded for making certain 'combos' (mini-routines within a song which are deemed especially difficult or long). Dance Fest takes the standard 'bemani' formula - arrows appear rhythmically on screen and the player must hit the corresponding button (on either a dance mat peripheral or the standard controller) in time with these arrows and the music.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |